WATCHTOWER
Well, update on this monster…. We are finalising the maps (thanks to Bob who has the editor doing the impossible and adding land which means I can fix various atolls in the Pacific) for the game and are also building the last of the At Start modules for battle and campaign scenarios.
David has worked out a vast number of these, and I will be adding some more nautical ones in due course – we hope to have a record number of modules and scenarios in the box, as well as the usual Grand Campaign and Learning Scenarios to help you get a grip of WW2 in the South and South West Pacific.
We have also been working up the primary OBs – and major progress has been made (the ground stuff is more or less 100% complete, air is there for Japan and the Australians and the New Zealanders). Naval OBs exist but are being worked on to complete them, before we merge the whole lot into massive booklets as is our wont!
The Game will ship with the most recent primary rules set, derived from Barbarossa with a few additional items to make logistics work better in this remote part of the world, and to show how the amphibious campaigns accelerated over time, hopping from one Island or location to the next.
Once I get that lot in place I can create the 16-20 counter sheets this game will need, detailing the vast numbers of ships, air units and large ground forces committed to the crucial battles in the theatre.
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