Reply To: Thanks for response, but a quick unit placement question
Published by John Bannerman on
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Sorry I missed this! I intentionally made the set ups liberal. The point luck idea is fine by me as designer – but play how you wish to. The outcome will be a bit more random in any case (spotting will cause issues) and when I do the games the modules and scenarios are usually not straight jacketed for naval elements.
So – the reason we do not put location codes in the SZs is to provide players with a bit more in the way of options than you might do if KB is in SZ AA and the USN are in SZ BB… not much to do but fly a search immediately to point AA or BB and see who gets a good die roll…